Skip to content Skip to footer

Pathway to Esports Programme

Over the last decades, Esports have become much more than just gaming: it’s a global phenomenon that is shaping the future.

With billions of fans worldwide, Esports’ grows it’s relevance world wide, and the initiatives around it tell this story: Saudi Arabia’s upcoming 2025 Olympic Esports Games and Abu Dhabi’s ambitious Esports Island project are two examples.

At Sophia High, we recognize the immense potential of esports to empower students with essential 21st-century skills. That’s what the Pathway to Esports Programme is about.

What is the Sophia's Pathway to Esports Programme Roadmap?

Esports Skills (ages 9+)

  • Introduction to Esports.
  • Development of 21st Century skills at primary and secondary level for students ages 9 – 16.
  • Esports Competitions.

Esports Leaders (ages 11+)

  • Level 1 and Level 2 Esports Leadership Qualifications.
  • In partnership with Leadership Skills Foundation + British Esports.

Esports Quals (ages 14+)

  • IBTEC Level 2 – Level 3 Curriculum Pathways in Esports for students ages 14+.
  • Higher National Pathways at Level 4 (ages 18+)

Frequently Asked Questions

1 What is the Sophia High School "Pathway to Esports" program about?

The "Pathway to Esports Programme" at Sophia High School focuses on Esports, recognizing its evolution from simple gaming into a significant global phenomenon that is actively shaping the future.

2 Why does Sophia High School emphasize Esports as a "global phenomenon"?

Sophia High School highlights Esports as a global phenomenon because it has grown significantly over recent decades, becoming much more than just gaming and now plays a crucial role in shaping the future.